While Epic got its start on PCs, and primarily the Unreal franchise, right now they're focused on consoles primarily, and the creator of Gears of Wars has said, "PC is kind of the secondary part of what we're doing."
The subject of core retail sales slowly fading in the PC market is one that has been talked about for years. Recently, Epic's Mark Rein commented about how consoles are "stealing" gamers from PC in a discussion involving Call of Duty 4. Now Cliff Bleszinski, the lead designer for Gears of War, has also come out and publicly lamented the state of the PC gaming industry in an interview with MTV's Mutliplayer.
"I think people would rather make a game that sells 4.5 million copies than a million and Gears is at 4.5 million right now on the 360," said Bleszinski. "I think the PC is just in disarray... what's driving the PC right now is Sims-type games and WoW and a lot of stuff that's in a web-based interface. You just click on it and play it. That's the direction PC is evolving into. So for me, the PC is kind of the secondary part of what we're doing. It's important for us, but right now making AAA games on consoles is where we're at." via gamedaily
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